X Com Enemy Unknown4/27/2021
You can improve experience gain, increase your squad size and make your soldiers more likely to survive.When you buy through links on our site, we may earn an affiliate commission.The new game is different enough from the old one that even X-Com veterans could do with a few tips, never mind rookies.After spending many, many hours in the game, Ive assembled this guide, collecting all the best tips I can offer to help you deal with the alien menace.
Whats more, you can also find Chris video guide to surviving Ironman mode embedded above. But, before we get started, here are some other XCOM tips you might be interested in: How to recruit hero characters. Building your Base Restart after the tutorial The XCOM tutorial is very handy for learning the basics of the game, but its also very linear. Starting again after youve finished it will give you the freedom to plan your base how you like, and ensure you dont lose three men on the first mission. Win the space race If I could only give you one tip, it would be this. Build satellites. There are no second bases in Enemy Unknown, so its vital that you launch satellites and buy interceptors in order to spot UFOs around the Earth. Secondly, each satellite you launch will provide extra resources and calm the nation its launched over. Thirdly, when you complete the satellite coverage of a continent youll get the same bonus you would if you put your base there. This is why its pointless to set up in South America, since youll only need two satellites to do the same job as a whole base. Mine for steam Thermal generators are way better than regular power generators, but they can only be built on steam vents. So the best way to produce power is to quickly mine down to the steam, build a thermal generator and then surround it with regular generators for the adjacency bonus. Engineers are better than Scientists Every item in Enemy Unknown requires a minimum number of engineers to build. Conversely, a single scientist can research everything in the game, extra ones just make it go faster. So if the game offers you a choice between engineers and scientists, go for the engineers. Ive never built a single laboratory while playing this game, Ive just never needed the speed boost. ![]() Armour is generally faster to research, as there are several different guns for each class, while one suit of armour fits all. If youve got veterans to protect, I recommend prioritising armour. If youre dealing with a squad of rookies (often the case if youre an iron man player) then Id go for weapons instead. The upgraded rifles make noobs far more likely to actually kill something. Train your officers Building an officer training school gives you access to some powerful upgrades.
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